This project aims to develop a social virtual reality (VR) platform for remote perceptual-motor rehabilitation, focusing on interpersonal movement coordination tasks. The project addresses the challenge of designing a scalable and user-friendly platform where a client can share a virtual space with a therapist to perform complex motor tasks and exercises, such as the Timed Up and Go assessment (TUG).
This project focuses on delivering a summer school for girls from ethnic minorities and disadvantaged backgrounds. The summer school embeds various industries, is interdisciplinary and collaborative. It engages in real-world problems and links to the United Nations Sustainable Development Goals (UNSDGs) to establish a connection to the world and future career plans. It is designed to promote how CS would be a driving force for good. If you are interested in this project, the worksheets are available here for details.
This project focuses on simulating movements and deformations of liquid droplets upon interaction with a solid surface. The droplet, upon impact, may exhibit behaviour such as bouncing, spreading, and splashing, where the precise behaviour is the result of a complex interaction of forces, influenced by various factors, such as the material properties of the liquid, the droplet size, and the impact angle.
This project studies social development in young children, where we employ new technologies that allow us to test freely moving children in a virtual-reality lab (CAVE) whilst measuring their brain with wearable equipment (fNIRS). In this work, we validated a novel platform which combines an immersive virtual-reality set-up with optical imaging for the study of children’s social development. If you are interested in this project, please follow this link for details.
These kits are for teachers and students (Years 8 - 12), and the materials presented below enable learning about programming through making, engaging, challenging, and collaborating. These kits help promote CS areas in a hands-on, practical way and are well-suited for in-class activities. Our main goal is to inspire more women and girls to pursue computer science. Our activities range from talks at open days to hands-on workshops on campus and/or at local schools. Follow this link to learn more.
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